Immersive Capriccio:
Future's Ruins
A reinterpretation of the 17th century capriccio
with a twist of contemporary neon lights from the 21st century.
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Paleo Capriccio
Landscape with Classical Ruins and Figures - Marco Ricci 1725
link to full resolution pdf
Landscape with Classical Ruins and Figures - Marco Ricci 1725
link to full resolution pdf
Marco Ricci was an Italian painter during the Baroque period. In this fantasy vista, Marco Ricci combined ancient Roman monuments, such as an obelisk, sections of temples, and statues, to create a scene both picturesque and evocative of the power of the ancient world.
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Neo Capriccio
Part of the 'Everydays- April 2017' series - Mike Winkelmann 2017
Mike Winkelmann is an American graphic designer/artist of this period(21st century). His work uses a range of program from Adobe Illustrator, Photoshop, all the way to Cinema 4D and counting. He has been producing an artwork everyday, from start to finish for the past 10 years.
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Future's Ruins
A travel down the road through ruins of the past and future.
The Unreal Engine program allows us to create a realistic atmosphere with real-time rendering of high quality. Whilst creating this vista, we experienced the difference of how a space was perceived when it was in 2D form as a painting, to in 3D where not only scale, but also depth had to be reinterpreted, to finally in 4D where atmospheric qualities had to be taken into consideration to create a believable experience for people to walk inside the space.
With a combination of the composition from Ricci's work and atmospheric traits from Winkelmann, experience a fantasy world where ruins of Greek statues, pyramids, obelisks, temples and UFOs coexists in one space. Enjoy the night atmosphere, lit with neon plants, alien rings of lights and pathway and see the ruins and lakes reflect and absorb the environment around them, along in the misty valley.
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